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ABOUT CIVILIZATION VI – NEW FRONTIER PASS
The New Frontier Pass is a new season pass for Civilization VI that brings eight new civilizations and nine new leaders, six new game modes and more to the critically-acclaimed strategy game. Content will be released in six DLC packs delivered on a bimonthly basis from May 2020 to March 2021. Some features require either the Gathering Storm or Rise and Fall expansion to play.
ABOUT CIVILIZATION VI
Civilization VI offers new ways to interact with your world, expand your empire across the map, advance your culture, and compete against history’s greatest leaders to build a civilization that will stand the test of time.
ABOUT CIVILIZATION
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Explore a new land, research technology, conquer your enemies, and go head-to-head with history’s most renowned leaders as you attempt to build the greatest civilization the world has ever known.
#CivilizationVI #NewFrontierPass #OneMoreTurn

And welcome to the latest developer video for sid meier’s civilization. Vi. Today.
We we’ll be introducing you to the new content headed your way in the third of the new frontier pass. The two new civilizations coming your way in the dlc.

3. Content pack are byzantium and gaul coming with those two new civilizations are two new leaders new districts and new units in addition to that we have two new world wonders. A new map.
Script and a new game mode as much as we don’t want to keep you in suspense. Until the first looks for those civs that’s exactly what we’re going to do what we can tell you is that byzantium is all about conquest be it militarily or religiously meanwhile gaul has some beefy boosts related to culture and production.

But don’t mistake the gauls for peace loving artists in an off the grid commune. We had a lot of fun brainstorming animations for gaul’s leader in particular thus far for civilization vi. We haven’t used motion capture technology.
We’ve done everything by hand. But we do start with reference videos to experiment with different movements and help everyone visualize.

What the animations will look like we wanted the leader of gaul to have some props to really reflect that heritage props. Obviously make the reference videos a lot more fun but they can be challenging to animate in a 3d environment. We pulled it off though our art teams are pretty insanely talented speaking of art.
This dlc pack. Introduces two new world wonders build the biosphere to increase appeal from marsh and rainforest tiles in gathering storm.

It will also boost power and tourism while in other rulesets it grants bonus science for every marsh rainforest or woods tile. The statue of zeus gives free military units to the city that builds it and increases production towards anti cavalry units. We’ll also be introducing a new map script the highlands this vast sweeping landscape is dominated by hills and mountain ranges.
These will present some interesting strategic and tactical choices and challenges for certain civs like korea ethiopia and even bull moose teddy with his passion for national parks. The byzantium and gaul pack will also introduce a new game mode dramatic ages years ago.

We played around with a prototype where dark ages felt really dark back to back dark ages. Would actually cause you to lose cities and turn them into barbarian camps this turned out to be so frustrating that the qa team raided my office with pitchforks and demanded that it be taken out we’ve always liked the idea of a dark age being more threatening and a golden age being more rewarding dramatic ages is an optional game mode. Where civilizations will always enter either a golden age or a dark age with every new era instead of dedications every new age brings access to new and updated.
Golden policies and dark polices. Our research also showed that some of you out there surely no one watching this video.

But some of you were trying to game your era scores to not go past what you needed to earn a golden age in dramatic ages era score is never wasted if you enter a golden age with any extra era score it will increase citizens’ loyalty pressure on nearby civs additionally. The chaos brought by dark ages can cause your cities to immediately rebel dramatic ages. Also reworks.
One of our older. Civs.

Georgia. With the dramatic ages mode. Enabled.
Georgia can use dark age policies. Even in a golden age golden ages also reward georgia an extra wild card slot in addition to the current 50 production boost toward defensive buildings finally the challenges presented by the dramatic ages scale really well with the game’s existing difficulty settings on lower difficulties.

The ai loses more cities than humans do in dark ages. However on higher difficulties. The player loses more cities that the ai.
Giving you a chance to really earn those victories and that sums up the major features going live in dlc. 3.

The gaul civilization. The byzantium civilization. The biosphere.
The statue of zeus. The highlands map. And the optional game mode dramatic ages you can find a full list of changes.
Fixes and tweaks in the dlc. 3 patch notes civ. Fans you are the best fans in gaming.
We are honored to have such a dedicated and passionate fan base. Thank you for sticking with us and taking one more turn. .
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